Sunday, 4 November 2012

Tomb Raider and Bioshock Infinite delayed

Two huge franchises we were really looking forward to this year have been pushed back by a few months so that their development studios can use the additional time to fine tune their respective titles and iron certain kinks out. Bioshock Infinite and the eagerly anticipated Tomb Raider reboot have both been delayed to early 2013.
Bioshock creator Ken Levine felt the initial October 2012 release date for Infinite was just not feasible for a game of such magnitude. The game has also been pulled out from trade shows like E3 2012 and Gamescom 2012 to give the developers time to work on the game. However, Levine has assured fans that the new release date of February 2013 would only ensure a better game and that it would totally be worth the wait. And judging by his track record, we really don’t doubt him.
Darrell Gallagher, Head of Studio at Crystal Dynamics echoed Levin’s sentiment when he felt their Tomb Raider reboot required additional development time as well and once again assured fans that it would be well worth the wait. Unlike BioShock Infinite however, the game will make its scheduled appearance at E3 2012 (and possibly Gamescom 2012), so expect more footage then. The Tomb Raider reboot will now release for the Xbox 360, PS3 and PC sometime in the first quarter of 2013.So much for that overly crowded year-end for game releases


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